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NYC Entrepreneurs & Media Folk Unite

Dodgeball Do you play Dodgeball?  If you are laughing because the last time you played was in elementary school, then you're not the only one.  Come on out and join a team in the nextNY League!  We're looking for entrepreneurs, media, advertising and technology folks to come out and have a fantastic time and network... and of course, throw balls at each other!

I'm heading up the league for the fall and invite everyone to join!  It's going to be fantastic time.  We had some dodgeball events earlier this year and they went really well!

If you have a team of 8 that you'd like to play with or are flying solo and would like to be assigned to a team, just let me know.  More details coming soon!

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Avatars... Again

I'm not sure if it's the weather, or something else, but in one of my circles of friends, I've been fortunate to be within, avatars are the hot topic of late.  Again, a key issue that comes up repeatedly is the standardization of avatars which will allow them to become portable.  Once they are portable, then the avatar industry can really take off.... inclusion of avatars in websites, video games, virtual worlds, your credit card, clothing, log-in screens, etc.  We are just cracking the surface of where we can take avatars.

Mark Wallace has posted some similar thoughts on the subject.  I happen to really agree with his quote below:

I can’t tell you which 3D technology is going to become dominant, whether its AW’s, SL’s, There’s, Multiverse’s or one that’s yet to emerge. But whatever it is (or whatever set of such technologies, more likely), we’ll want a way to navigate between them more seamlessly than we can navigate between even 2D Web sites today.

Haystack 4000

Haystack 4000 launched today.  Apparently, it's a call to action for anyone who has anything music related.... they're looking for original content. 

This could be a secret song no one has heard, a picture from a concert with a great story behind it, a video of your mom break-dancing, or even a funny dream about John Lennon taking over the world in a King Kong jumpersuit.

The 4000 stands for the "first 4000" submissions will be granted access to the content and to the site upon launch.

Second Life - Life In A Virtual World

It's not a game.  Don't get caught saying it.  Second Life is a virtual world that could have games within, but as a whole, it's a virtual world.  This persistent world is an extension of reality - not another world.  I believe that it should not be looked at as another universe or an alternative world... it should be looked at as an extension of Earth.

The issue with Second Life is that the hardcore users are the dominant residents as they are the early adopters.  For Second Life to really take off, they need a tipping point to occur where the mainstream folks enter and exist in the world.  This tipping point is where mainstream folks will understand and appreciate what this virtual habitat is- not just some sci-fi uber-geek world.  This is bound to happen and there are a few ways that it can (with time on its side)...

As Jeremiah Owyang so rightly put it, there are significant business opportunities within that will lure casual users within:

- Clothing creation and sales
- Event promotion and collaboration
- Create an attraction
- Create places of business such as music stores
- Virtual real-estate
- Many, many more...

Lots of great opportunities within Second Life and other Virtual Worlds and it's certainly a place where major attention will be given over the course of the next few years. 

World Wide Web Dodgeball Tournament

I had the chance to lead/captain the IGA Worldwide/nextNY dodgeball team last week at Chelsea Piers.  Our team, comprised of Brian, Noel, Andrew, Ashley, Christina, Kenny, and myself ended up in 3rd place which was a huge triumph!  We fought off teams from AOL, MSN, Google, Happy Corp, Flavorpill, Yahoo, and Root.net and had an amazing time while doing it!

Special thanks to the Root.net folks who joined us in the later rounds as our team members had to leave.  Looking forward to the next one!  Congrats to MSN for winning the trophy!Img_7331 Img_7350 Img_7378 Img_7348 Img_7399

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Deeper Peak Into Avatars

What is an avatar? According to Acad.org, an avatar is a graphical image of a user, such as used in graphical real-time chat applications, or, a graphical personification of a computer or a computer process, intended to make the computing or network environment a more friendly place. 

Today, lots of different applications are using avatars.  However, 95% of applications make the user select an avatar from a list. The point of an avatar is to make the person playing the game create a personal presence within the game, not a faceless impersonal existence within the game. By selecting an avatar from a pre-determined list, how can a user create a personal and original presence?

In the past few years, we’ve had a couple of companies emerge into the custom avatar space. These companies were highlighted in yesterday’s posting.  Meez, IMVU, Comverse Technology and Oddcast (as well as many others) are allowing users to custom create their own avatar. In under 10 minutes last night, I created my Meez character that resembled pretty much who I am.

While defining and creating my Meez character, it was a fun and “cute” process. It got addicting and I could see why kids and teens have a good time doing this. Though, when it came time to take my character and export it to my blog/website or a picture, it lost the true feeling of becoming “alive.” It went from a 3D character with behavior to a 2D static image. A bit less impressive.

Now, there is no doubt that Meez and their team of developers/designers are going to innovate and create a file format or transport layer that will allow Meez characters to stay alive. I don’t question that at all.  If these avatars are going to take off, this will need to happen as we’re tired of 2D images. Isn’t this Web 2.0?  Where are the 3D images?

I was talking with a friend in the venture capital community today at the Tuscan Square Restaurant here in

New York

and we were talking about the recent investments into the avatar space. We got into thinking about how avatars can be used in different types of applications and what it would take to make it happen… and one word emerged:  standards.

Lets say that game developer THQ was developing a MMO game that utilized personalized avatars. They also had an XBOX 360 game that used avatars as well. Then, a casual game network such as WorldWinner allows for external avatars to be used. Factor in MySpace, AOL, and Typepad and you’ve got lots of integration needed to occur.  In order for all of this to happen- the creation, distribution, and aggregation of avatars, there needs to be open standards of the file formats and the sizes. For the avatar industry to really take off, publishers and developers must adopt these standards and give another 1-2 years after the fact so that enough games, virtual worlds, and other applications exist for them to be used.

Nevertheless, it’s still a fascinating industry emerging.  I’ve always said that the web isn’t very friendly.  If I walked into a store that treated me the same way that Amazon.com or Prada.com treated me, I’d probably walk right out.  The retail business is about service; even Walmart has greeters.  Service with a smile.  When was the last time a website smiled back at you? It’s going to be nice to see expressions online now – something that has been non-existant. I’m looking forward to following this all – and one day, maybe our avatars will meet up in a mass multiplayer game.

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My Meeze Avatar

051006_10000002066 I spent some time tonight exploring Meeze.  I'm interested to see the progress of the company over the next 6 months, but they are onto something promising.  I've attached "myself" :)

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