I think it is only fitting tonight that I write a blog about the next generation of consoles hitting the shelves starting tomorrow. If you have been living under a rock or choose to ignore pop-culture, the Microsoft XBOX 360 is hitting the shelves at the electronics store near you.
The next generation of consoles is going to push the limits of connectivity and collaboration. Whilst the 360 has 3 processors at 3.2ghz each, the real next generation experience happens with its connection with the XBOX Live network – allowing for a formerly solitude experience to transition into a communal gaming experience.
As someone in the gaming and advertising industry, I look at this launch as both good and bad. Whilst most brands we talk to want to be on the XBOX 360, the actual reach of the machine is just not there. With only 1 million units expected to be sold by December 31, 2005, the reach for any potential advertiser who is looking for a broad campaign will disappoint. However, you just can’t ignore the coolness factor.
XBOX has previously sold 13.5 million units in the USA
since 2001 (as of October 2005). Just over 10% of XBOX players currently are playing online. As of July 2005, they hit the 2,000,000 XBOX Live registration mark. Microsoft needs its XBOX users to utilize the Live platform (which enables online game play and other collaborative elements) in order to really win the console war. By having users plug-in to the Live platform, Microsoft now has the ability to track users, download/upload data, patches, as well, as connect with users in real-time. There are a slew of other opportunities that Microsoft has (VOIP, Instant Messaging, etc) but these are the crucial ones.
I’m really looking forward to the XBOX 360. Don’t know when I’ll get one – they are sold out in each store I have checked, but I’m sure that I’ll find a way to get one relatively quickly. Excited for the next generation, this will surely be a breakthrough in console development and the way games are designed.