The web is finally coming alive. It's not that this is new, but consumers are finally adopting this moreso in the past and we're seeing some great new startups emerge into the avatar & virtual world space.
Meez is the latest startup that has landed funding ($4.3mm) and was recently in Forbes Magazine (March 28, 2006). Sean Ryan, formerly CEO of Rhapsody is at the helm and is positioning Meez well wihtin the marketplace by striking some business development deals with major sports leagues and other brands. The whole point of Meez is to make your 3D ID (identification). The avatar can be customized pretty robustly to look like you, or whatever your mind conceptualizes. It than integrates into Myspace, Live Journal, AIM, and coming soon...casual games.
This is the first service that I've heard of (I can be 100% mistaken) where an avatar that exists out of a game can be brought into. This is fascinating - as gamers can now play multiple games with the same avatar (granted, they are participating in the Meez program - or they're standards setup within the avatar industry).
There are some competitors within the avatar industry - but not really a direct competitor to Meez. IMVU has created an instant messenger that uses 3D avatars. Comverse Technologies has created Klonies, which are avatars for the mobile world. Sitepal....What's coming next?
These are exciting times within the virtual worlds and games industry. Lines are blurring as to what a game is and what a virtual world is, in some cases. Is Second Life a game? It's a virtual world with a real economy. There are games within Second Life - but I'd argue it's more of a world... These avatars will help us bridge the gap between external and internal characteristics.
Tags: Meez, LiveJournal, Sean Ryan, IMVU, Virtual Worlds, and avatar