So the headline has two meanings, but for this particular posting and the meaning behind this site, we'll stick to 'gaming' as in, video games. If you were to guess the percentage of women gamers in the marketplace, what would you guess? We always are hearing about the elusive male - 18-34 year old, but why not women?
According to a recent study by Peter D. Hart Research Associates for the Entertainment Software Association, 43% of all video-game players are female. Online games, in which players interact with other gamers around the world skew a percentage point higher, 44%.
Another interesting fact to the study is that there are more women over the age of 18 in the game-playing population (28%) than there are boys ages 6-17 (21 percent). In 2004, two of the top three computer games, The Sims 2 (No. 1) and World of Warcraft (No. 3) were ones that have a strong female following.
So yes, we can certainly reach women through video games - and this little posting didn't touch upon casual games, whereas some casual games can be as high as 60-80% female dominated.